| The other day, I read an e-mail in my in-box from a Cadet
Commander. He was having a problem getting cadets to obey orders - specifically, they
wouldnt do weekly call-downs to find out if their element/flight/unit was going to
be present. Hed given orders that werent obeyed. How could he fix it? My initial advice was that he was trying the directing leadership style
with experienced subordinates on something that wasnt time-critical. It would be
more effective to walk them through why it was important to the squadron to do call-downs
[consensus-building] or to tell the Cadet Deputy I dont care how you do it,
but I want to know the status of 100% of the Cadets 24 hours before the meeting.
[Delegating]. see footnote
A few hours later, I realized how common this problem is in CAP.
Cadets (and Seniors) become de-motivated, and either dont or cant do their
jobs. All too often, the leadership response is the beatings will
continue until morale is improved. In the software field, this is associated with
burned-out programmers, who have come to believe that nothing they do will make a
difference, so why try? (Dont believe me? Try reading Dilbert for a few weeks.) In
CAP, we have a name for people with this problem: Former Members.
I recently noticed the book "Punished by Rewards: The Trouble with Gold Stars, Incentive
Plans, As, Praise, and Other Bribes", by Alfie Kohn sitting on my
Universitys Bookshelf. Now, GVSU, like many state colleges, is a haven for
commie-pinko-liberals, so I figured the book would, at the very least, be entertaining. In
fact, it might even have some practical insight into how to fix this problem. see footnote
The author points out that our idea of
incentives/punishments is very similar to behaviorism - motivating rats to run a race or
push a button in order to receive a piece water or a snack. The author claims that human
beings are not lab animals, and if you treat them like lab animals, they will develop a
feeling of resentment. He goes on to spend several hundred pages proving this, and makes
several good points. see footnote
Once the author points out the problem, the book doesnt
spend a lot of time concentrating on the answer. The major solution Kohn offers is called
the Three Cs: Content, Collaboration, and Choice. I was very surprised to find that
many of the ideas overlap CAPs Leadership Principles, and are very effective at
making good people do their jobs better.
Content
Its very hard to use money to keep someone at a boring job
when they have offers for other employment. Its even harder to keep CAP Cadets when
our programs are boring. After all, they could be playing ball, skiing, watching TV, etc.
Yelling at subordinates to show up to meetings never succeeds, and offering them social
activities doesnt work too well either. CAP dances arent so special when the
local high school has a dance a week.
Instead, the solution is to re-visit our training curricula, and
make our programs interesting and exciting to the youth of today. Personally, I believe
that a good Cadet Programs class inspires the mind, excites the heart, and quickens the
pulse. Finding a way to live the 52-16, but keep things fun is a real challenge. It might
take practicing speeches in front of a mirror (with a watch), getting feedback from
parents, Cadets and Seniors, researching How other Squadrons do it, etc.
In terms of Organizational Behavior, CAP is,
essentially, a gang (see footnote).
People join gangs for a sense of belonging and shared experience. Its through that
shared experience that something that they might otherwise think of as boring (like drill)
becomes exciting. To make our program fun, we need to find ways for Cadets to
solve problems as a team, and feel like they are a part of something.
Collaboration
This one seems obvious, but is often ignored. If we have Cadets
who arent obeying orders, there is probably a reason. If we dont know the
reason, we havent done our jobs. By fighting for feedback with our subordinates, we
can find out whats wrong and how to fix it before it becomes a major attitude
problem. In addition, this gives the subordinate the little impressions that matter: Ideas
like My Opinion Counts, my performance makes a difference, I am a part of this, I am not
ignored. All these ideas can have a profound effect on the performance of a subordinate.
Choice
To some extent, this overlaps with ideas like
homogenous assignment and delegation, but I think Kohn would argue to give subordinates
more freedom in every way: Ask for their feedback for their next duty position, set up
your goals and then say I dont care how you do it, just get it done
legitimately.(see footnote)
At Boulle-Norman, when the Cadet Commander writes the quarterly schedule, he just sketches
in the National Requirements like testing, safety, PFT, and moral leadership. All of the
time that is traditionally given to phase I training is delegated as Flight
Commanders Time. The Flight Commanders read the list of goals set by the
Cadet Commander and break up their time, working on what they know the Flight needs in
order to meet those goals.
By empowering his subordinates to make decisions, the Cadet
Commander is building in his Flight Commanders the ideas of responsibility and
authority: I am a part of this, I can make a difference. The Flight Commander can also
delegate some authority down the chain, perhaps splitting up time by having the Flight
Sergeant teach the vast majority of the Phase I material.
After thumbing through Kohns book, I came away with a few
glimmering ideas. First, that the ideas of Content, Collaboration, and Choice might help
our Cadets feel like they are a part of things where pizza parties and
boot-shining had not. Since that time, Ive tried to come up with a practical
application to keep our Phase I/II Cadets who are on the verge of quitting, and get them
involved.
Heres my idea so far: Every few years, we re-write our Phase
I training program. Why not get these cadets on the review committee, and ask them
How can we make this fun but stick to the 52-16? The committee would also have
a Senior and a Staff Cadet or three on it.
Comments, thoughts, criticisms, complaints? Im looking for
feedback. Please feel free to drop
me an email.
Additional Reading
For another interesting take on bribery, reward, and punishment, I
recommend Joel Spolskys Article: Incentive Pay
Considered Harmful. Its about as long as this article, and has some other
interesting points.
Footnotes
1: The idea here came from ECI-13 The CAP
Senior Officer Course, Volume 4, Section 4-2 (Situational Leadership.) (return to article)
2: Years ago, CAPM 50-3 The Leadership
Laboratory taught me a lesson in one of its Phase III chapters. Essentially, it
said, you may fundamentally disagree with someone on something, and you be able to teach
them a thing or two. However, just because they are wrong about X and you are right about
it, doesnt have a thing to do with Y or Z. In fact, you could probably learn a thing
or two from them as well. Personally, Ive found that actually applying that attitude
in real life has an amazing benefit: It helps you learn stuff. Who would have guessed? (return to article)
3: I cant say I agree with all of
those points; for instance, Kohn concludes that our entire system of competition is wrong,
and wrote a book about it titled No Contest: The Case Against Competition. I, however,
have seen far too many Cadets get wonderful, positive things out of the National Cadet
Competition, and fall too many Squadrons fall apart because they dont have anyone to
compete against, and thus, no reason to be excellent. (return
to article)
4: Special thanks to Capt. Robert Sunman
(Spaatz #585) for this contribution to the article. (return
to article)
5: Regarding the Software Field, I think
Peter DeGrace said it best in his book "Wicked Problems, Righteous Solutions: A Catalogue of Modern Software
Engineering Paradigms". To quote him:
Suppose you have a software development project to do. For each traditional
phase, you can draw from a pool of experienced people. Rather than have several designers
do the design phase and have several coders do the construction phase, etc, you form a
team by carefully selecting on person from each pool. During a team meeting, you will tell
them that they have each been carefully chosen to do a project that is very important to
the company, country, organization, or whatever. This unsettles them somewhat. You then
give them a description of the problem to be solved, the figures for how much it cost in
time and money to do similar projects, and what the performance figures for those systems
are. Then, after you have gotten them used to the idea that they are special, having been
specifically chosen to do an important job, you further unsettle the team by saying that
their job is to produce the system in, say, half the time and money and it must have twice
the performance of other systems. Next, you say that how they do it is their business.
Your business is to support them in getting resources. Then, you leave them alone.
You stand by to give them advice if you are asked. You get their reports, which
come regularly but not as often nor as voluminously as the waterfall model. But, mostly
you wait. In something like the appointed time, out pops the system with the performance
and cost figures you want.
Sounds like a fairy tale, doesnt it? - DeGrace, 155 (return to article)
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